All 17 ShredDead achievements
Every ShredDead achievement with its unlock condition and Steam global completion rate, read on 28 October 2026, plus what the percentages say about the game.
All seventeen ShredDead achievements, with the unlock condition Steam publishes and the global completion rate read on 28 October 2026 — two days after release. Nothing here is aggregated or estimated; the names, conditions and percentages all come from Steam's own statistics. 
The full list
| Achievement | Unlock condition | Global | Progress |
|---|---|---|---|
| Shredding | Kill 100 zombies with the shredder | 95.2% | ██████████ |
| Clean-Up Crew | Kill 1,000 zombies | 92.1% | █████████░ |
| Meat Grinder | Kill 10,000 zombies | 82.3% | ████████░░ |
| First Wave | Complete Wave 1 | 82.3% | ████████░░ |
| Mass Shredding | Kill 1,000 zombies with the shredder | 70.2% | ███████░░░ |
| Second Wave | Complete Wave 2 | 52.5% | █████░░░░░ |
| Apocalypse | Kill 100,000 zombies | 48.2% | █████░░░░░ |
| Third Wave | Complete Wave 3 | 35.0% | ████░░░░░░ |
| Fourth Wave | Complete Wave 4 | 29.8% | ███░░░░░░░ |
| Fifth Wave | Complete Wave 5 | 26.1% | ███░░░░░░░ |
| Full Skill Tree | Unlock all skill tree slots | 23.7% | ██░░░░░░░░ |
| Full Set | Unlock all inventory slots | 22.6% | ██░░░░░░░░ |
| Final Stand | Complete all 5 waves on the highest difficulty | 20.3% | ██░░░░░░░░ |
| Rare Loot | Fill all inventory slots with Rare items or better | 19.9% | ██░░░░░░░░ |
| Mastery | Fully upgrade all skills | 18.5% | ██░░░░░░░░ |
| Epic Loot | Fill all inventory slots with Epic items or better | 17.7% | ██░░░░░░░░ |
| Legendary Loot | Fill all inventory slots with Legendary items | 15.6% | ██░░░░░░░░ |
What the percentages say
Two things stand out, and both are useful before you play.
The wave-2 cliff. 82.3% of players complete wave 1. 52.5% complete wave 2. That is a 29.8-point drop between the first and second wave, and every later wave falls by less: 17.5 points to wave 3, 5.2 to wave 4, 3.7 to wave 5. If the game feels like it stops being fun, it is almost certainly there, not at the end. The wave table picks that apart.
Unlocking is not upgrading. Full Skill Tree (unlock every slot) is at 23.7%, while Mastery (fully upgrade every skill) is at 18.5%. Thousands of players opened the whole tree and stopped short of finishing it. Full Set (all inventory slots) at 22.6% versus Legendary Loot at 15.6% is the same pattern in the inventory: the space comes before the gear.
The shredder carries the opening hour. Shredding — 100 kills with the shredder — is the most-completed achievement in the game at 95.2%. Mass Shredding at 1,000 shredder kills drops to 70.2%, below the 82.3% who reach 10,000 general kills. Players lean on the shredder early and then outgrow it, which is exactly what the weapons and units page describes.
Kills outpace waves. 92.1% have 1,000 kills and 48.2% have 100,000. The 100,000 kill mark is the one that actually takes time; nothing else in the list is a grind of that shape.
The two hard ones
Final Stand — complete all five waves on the highest difficulty — is at 20.3%. It is the true completion marker: 26.1% finish wave 5 at all, so roughly three in four who finish have done it at maximum difficulty.
Legendary Loot — fill every inventory slot with Legendary items — is at 15.6% and is the lowest number in the list. It is the only achievement that depends entirely on drops rather than on play, which is why it sits under the wave clear.
Order to chase them
- Play normally —
Shredding,Clean-Up Crew, waves 1 to 3 come free. - Buy inventory slots early;
Full Setat 22.6% is easier than it looks. - Push the tree in one lane for
Full Skill TreeandMastery. - Keep a horde running when the street is quiet for kill counts.
- Finish wave 5 on the highest difficulty for
Final Stand, then farm Legendary for the last one.
If you want the build that gets there fastest, builds has three plans; if the economy is what is slowing you down, DNA tiers and costs is the page to read.