Out now · $4.79 launch price · 17 achievements · checked 28 October 2026
ShredDead Guide

All 17 ShredDead achievements

Every ShredDead achievement with its unlock condition and Steam global completion rate, read on 28 October 2026, plus what the percentages say about the game.

Last checked 2026-10-28 · Game build 1.0 launch build

All seventeen ShredDead achievements, with the unlock condition Steam publishes and the global completion rate read on 28 October 2026 — two days after release. Nothing here is aggregated or estimated; the names, conditions and percentages all come from Steam's own statistics. Official ShredDead screenshot: the outpost after a long wave

The full list

AchievementUnlock conditionGlobalProgress
ShreddingKill 100 zombies with the shredder95.2%██████████
Clean-Up CrewKill 1,000 zombies92.1%█████████░
Meat GrinderKill 10,000 zombies82.3%████████░░
First WaveComplete Wave 182.3%████████░░
Mass ShreddingKill 1,000 zombies with the shredder70.2%███████░░░
Second WaveComplete Wave 252.5%█████░░░░░
ApocalypseKill 100,000 zombies48.2%█████░░░░░
Third WaveComplete Wave 335.0%████░░░░░░
Fourth WaveComplete Wave 429.8%███░░░░░░░
Fifth WaveComplete Wave 526.1%███░░░░░░░
Full Skill TreeUnlock all skill tree slots23.7%██░░░░░░░░
Full SetUnlock all inventory slots22.6%██░░░░░░░░
Final StandComplete all 5 waves on the highest difficulty20.3%██░░░░░░░░
Rare LootFill all inventory slots with Rare items or better19.9%██░░░░░░░░
MasteryFully upgrade all skills18.5%██░░░░░░░░
Epic LootFill all inventory slots with Epic items or better17.7%██░░░░░░░░
Legendary LootFill all inventory slots with Legendary items15.6%██░░░░░░░░

What the percentages say

Two things stand out, and both are useful before you play.

The wave-2 cliff. 82.3% of players complete wave 1. 52.5% complete wave 2. That is a 29.8-point drop between the first and second wave, and every later wave falls by less: 17.5 points to wave 3, 5.2 to wave 4, 3.7 to wave 5. If the game feels like it stops being fun, it is almost certainly there, not at the end. The wave table picks that apart.

Unlocking is not upgrading. Full Skill Tree (unlock every slot) is at 23.7%, while Mastery (fully upgrade every skill) is at 18.5%. Thousands of players opened the whole tree and stopped short of finishing it. Full Set (all inventory slots) at 22.6% versus Legendary Loot at 15.6% is the same pattern in the inventory: the space comes before the gear.

The shredder carries the opening hour. Shredding — 100 kills with the shredder — is the most-completed achievement in the game at 95.2%. Mass Shredding at 1,000 shredder kills drops to 70.2%, below the 82.3% who reach 10,000 general kills. Players lean on the shredder early and then outgrow it, which is exactly what the weapons and units page describes.

Kills outpace waves. 92.1% have 1,000 kills and 48.2% have 100,000. The 100,000 kill mark is the one that actually takes time; nothing else in the list is a grind of that shape.

The two hard ones

Final Stand — complete all five waves on the highest difficulty — is at 20.3%. It is the true completion marker: 26.1% finish wave 5 at all, so roughly three in four who finish have done it at maximum difficulty.

Legendary Loot — fill every inventory slot with Legendary items — is at 15.6% and is the lowest number in the list. It is the only achievement that depends entirely on drops rather than on play, which is why it sits under the wave clear.

Order to chase them

  1. Play normally — Shredding, Clean-Up Crew, waves 1 to 3 come free.
  2. Buy inventory slots early; Full Set at 22.6% is easier than it looks.
  3. Push the tree in one lane for Full Skill Tree and Mastery.
  4. Keep a horde running when the street is quiet for kill counts.
  5. Finish wave 5 on the highest difficulty for Final Stand, then farm Legendary for the last one.

If you want the build that gets there fastest, builds has three plans; if the economy is what is slowing you down, DNA tiers and costs is the page to read.